AI Insights · Timothy · July 2022
Top 5 Boxing Games on Android in Spain: Q2 2022 Performance
Discover the performance trends of the top 5 boxing games on Android in Spain during Q2 2022, including downloads, revenue, and active user data.
During the second quarter of 2022, the top boxing games on the Android platform in Spain showed varied performance in terms of downloads, revenue, and active users. Below, we delve into the weekly trends for each of these top-performing apps.
Idle Workout Master: MMA hero
Throughout Q2 2022, this game saw fluctuating weekly downloads, peaking at approximately 6.4K in the last week of June. The weekly revenue experienced a significant increase mid-quarter, reaching $18 in the week of May 23, and ended the quarter at roughly $15. Active users showed a strong upward trend towards the end of the quarter, rising from 3.8K in early June to just under 9.8K by the last week of June.
Real Boxing 2
This game saw a gradual increase in weekly downloads, with a notable peak of 6.7K in the final week of June. The revenue trend was also positive, reaching a high of $316 in late May. Active users increased significantly, starting at 3K in early April and ending the quarter with approximately 9.7K.
Punch Bob
Weekly downloads for this title were relatively stable, with a peak of 4.3K in mid-April. Active users fluctuated but generally trended downward, starting at 5.3K at the end of March and dropping to 4.4K by the end of June.
EA SPORTS™ UFC® Mobile 2
Weekly downloads showed a steady pattern with a peak of 4.1K in the last week of June. Revenue remained strong throughout the quarter, peaking at $188 in early April and finishing at $184 by the end of June. Active users were consistently high, hovering around 7K to 10K, ending the quarter with about 8.7K.
I, The One — Fun Fighting Game
This game’s weekly downloads displayed some volatility, with a significant peak of 3.7K in the last week of June. Revenue was minimal, with occasional small spikes. Active users saw a notable increase towards the end of the quarter, rising from 3.1K in early June to 7.8K by the end of June.
For more detailed insights and data, visit Sensor Tower.